namespace Dict.DataModel
{
    public class TableUnionFightNpc
    {
		/// <summary>
		/// UFNId
		/// </summary>
		public string UFNId;
		/// <summary>
		/// UFId(TableUnionFight)
		/// </summary>
		public int UFId;
		/// <summary>
		/// 模型
		/// </summary>
		public string ModelRes;
		/// <summary>
		/// 图标
		/// </summary>
		public string IconRes;
		/// <summary>
		/// 身高
		/// </summary>
		public double Height;
		/// <summary>
		/// NPC 名字
		/// </summary>
		public string NPCName;
		/// <summary>
		/// 武器ID
		/// </summary>
		public string WeaponId;
		/// <summary>
		/// 坐标
		/// </summary>
		public string Position;
		/// <summary>
		/// 朝向
		/// </summary>
		public int Angle;
		/// <summary>
		/// 阵营
		/// </summary>
		public int Camp;
		/// <summary>
		/// 建筑物类型
		/// </summary>
		public string Building;
		/// <summary>
		/// 开启身份
		/// </summary>
		public int NeedRole;
		/// <summary>
		/// Action路径
		/// </summary>
		public string Url;

    }
}

    